Playbook · Volunteers and schools

Move a team to a competition

Athletics, band, debate or robotics: a roster that changes, equipment, transport and rooms, all to a fixed start time.

Team travel · tournament

Varsity team (example) · away tournament

Athletes and staffRoster final 10 days out
22
FlightsNames updated from the roster
Group booked
HotelRooming list sent
Reconfirmed
GroundAirport to hotel
Pre-booked
Example screen. The organization and figures are fictional.
For
Coaches, activity directors, athletic departments
Lead time
Ideally 8 weeks before the event; we can work to shorter timelines when inventory allows
Group travel
Group travel from 10 attendees
Owner
Team manager

Before you start

Decide these first

Decisions to make

  • Who travels: athletes or students, coaches, staff
  • Equipment that travels with the team
  • Rules from your league, conference or association
  • Cost code: team or activity budget

People to involve

  • Coach or director
  • Athletic or activities office
  • Business office
  • Families (for minors)

The plan

A workable timeline

Our suggested lead times. Adjust them to your organization; shorter is possible, but costs and stress go up.

  1. 8+ weeks before

    Hold the group

    • Ideally 8 weeks before the event: send dates and the likely group size
    • Agree when the roster is final
  2. 4 weeks before

    Book

    • Flights or rail as a group; hotel near the venue
    • Ground transportation from the airport
  3. 10 days before

    Final roster

    • Send the final roster; names updated where the airline allows
    • Rooming list to the travel team
  4. Game week

    Go

    • Head counts at every transfer
    • Delays rebooked by the travel team
  5. After

    Close out

    • Costs coded to the team budget
    • Unused tickets tracked as credits

Who does what

Your part, and ours

TaskYour organizationsilentVIP
Roster and eligibilityThe school or club decides—
Flights, rail, hotelSends the groupBooks, changes names where allowed, reconfirms hotels
Airport transfersSays what is neededPre-books ground transportation for groups
EquipmentLists itBooks flights that can carry it, where the airline allows
Delays on the dayCalls the teamRebooks; urgent help 24 hours a day, 7 days a week

Checklists

Copy these into your plan

Print this page or copy the lists into your own template.

What to send the travel team

  • Competition dates and start time
  • Group size and final roster date
  • Equipment list (sizes, special items)
  • Hotel area
  • Team code

For each traveler

  • Name as on ID
  • Date of birth where the airline needs it
  • Seat or accessibility needs
  • Emergency contact (held by the school)

Common mistakes

What usually goes wrong

Late roster

Group names can be changed only within the airline's rules. Agree a final roster date and keep to it.

Forgetting equipment

Large items need checking against the airline's rules before booking.

Arriving on the day

Arrive the day before a morning start; a delay shouldn't forfeit a game.

Bring your travel program under one roof

Tell us about your organization and how you travel. A person reads every enquiry and replies.